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A Shifty World #2: Overwhelming First Reset (tWW day 2)

anasurimbor1000

Once again there was light, and the first reset of the expansion was upon us. And boy, I keep getting more overwhelmed...


I have tried to make a list of everything I could do (and maybe should do), but not sure if it's exhaustive:


  • Dungeons (Normal and heroic - heroic with lower than normal gear)

  • Weekly Open World quests (like World Soul that gives you a craft for sparking)

  • Events (like the Theater or the Machine)

  • Delves

  • Side quests

  • Rep farm

  • Professions

  • Rares

  • Achievements like Pathfinder and Loremaster


I didn't really choose since I didn't know what was going to pay off, but I did a bunch of side quests, delves and dungeons to scout what the content was like.


Dungeons

  • Normals while leveling was a stomp.

  • Normals at 80 while badly geared was rough.

  • Heroics at 80 has generally been easier than normals. Go figure.

  • Just two days since heroics were introduced, people are throwing tantrums, targeting items and leaving group after the boss they are after and generally it's been the worst state of dungeons I've ever had in WoW.

  • The dungeons themselves have been very mixed, I get Shadowlands vibes here. Ara-Kara, Rookery, Stonevault and Priory were all fine. Cinderbrew and and City of Threads I find annoying. Dawnbreaker and Darkflame might be the two worst dungeons for m+ in the game I've encountered. So I'm not getting more hyped for season 1 when it comes to dungeons...

  • A fairly negative experience, but I did a couple runs with guildies which were fine for gearing purposes.


Side quests

  • The quest log was bursting at the seams, so I had to get rid of some. Why is there a quest limit, and why isn't it visible again?

  • There's been several side quests I enjoyed a lot more than the main quest. Wandering around cursed areas figuring things out, helping kobolds and goblins with random projects and some... really sad tales. As usual the side quests are the best quests!

  • There's also been some REALLY dull ones - drop quests which doesn't really have any story related to them, the beat up elites with your main character friends who are just that much better than you and they know it and some general dogsbody assignments.

  • I found out that at renown 7 (Council and Hollowfall) and 8 (Assembly) you could get Veteran gear, one slot for each, so my side questing was going to pay off some days later... No more gear hidden at Exalted when you get better from elsewhere!

  • Overall very enjoyable, but it's only going to be fun once.


Delves

  • Since all of them has a quest, I needed to do some to unclog as motivation.

  • I have a really hard time telling them apart. I cannot remember the name of one I did and what was in it.

  • As far as I can tell there are 4 types: Jump on mushrooms, don't step on webs, run around with a candle and ones with circles you don't want to stay in. Or a mix of them at the same time.

  • Bronn is not too bad for an npc companion, but the constant spam of "nice" or something like that when you pick up treasure and stuff gets old, fast.

  • I was not overly entertained, nor was I bored like I was with Torghast.

  • Sailing up as alternative to m+ dungeons as side content to raids and professions, but needs to have reasonable amounts of crests per run to have a point when it comes to gear for me.



End of day status:

I enjoyed the first day of max level more than I did leveling. Variation and less playtime might be the reason :)





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